Topics:
As you do today's lab, write down your answers to the questions on a sheet of paper as you go along. Make sure to put your name at the top and turn in your answers before you leave the lab.
We have discussed in class how to declare and initialize variables. It is important for you to understand the difference between declaring a variable and initializing it. A variable is declared when it appears in a type declaration statement. But it is not initialized until a value is put into it with an assignment statement. The examples below illustrate the differences.
int a, b; //declares two integer variables - their initial value is undefined
int c = 5; //declares two integer variables and assigns them an initial value
int d = 7;
double x, y; //declares floating point variables - their initial value is undefined
double w = 6.223; //declares floating point variables and assigns them an initial value
double r = 5.44;
To illustrate the initial value problem, look at the following program (don't run it yet, just examine it):
/* filename: yourLastNameLab2Part1.cpp author: Your Name date last modified: Today's Date purpose: Output the values of uninitialized objects */ #include <iostream> using namespace std; int main() { double d; int i; char c; bool b; cout << "d's value is " << d << endl; cout << "i's value is " << i << endl; cout << "c's value is " << c << endl; cout << "b's value is " << b << endl; return 0; }
yourLastNameLab2
) and add this program to it. Name the source file
containing the program yourLastNameLab2Part1.cpp
and add it to your project.
As discussed in class there are three main types of programming errors that you will encounter: syntax, logical
and run-time. Create a new text file (see lab 1 for details), then Copy the paint1Error.html program from the codeSamples directory (codeSamples->intro) on the course web site. Name the source
file containing the program yourLastNameLab2Part2.cpp
and add it to your project (be sure to remove
part1) .
a. Run the program. Identify each error that occurs in the program by:
Continue trying to run the program and fixing "bugs" until the program gives the desired results.
Note : For each run of the program, only identify and fix the first error/warning that appears in the Errors
& Warnings window. Often one error can cause several others - fixing the first occurrence can eliminate other
errors.
The compiler issues two main types of messages when trying to compile and run a program - warning messages and error messages. Direct violations of the syntax rules result in error messages. If the compiler issues an error message, the program will not compile. The compiler may also issue warning messages. While warning messages are not direct violations of the syntax, they usually signal a likely mistake and should not be ignored. Warning messages alone will not prevent a program from compiling. The next set of steps will illustrate these type of compiler messages.
b. Remove the word int
from the line containing int main()
. Try to run the program. What
happens?
replace the word int
before going on.
c.Comment out the line #include <iostream>
by placing a //
at the beginning
of the line. (//#include <iostream>
). Run the program. Observe the messages concerning cin
and cout
. What conclusion can you draw about the relationship between cin
, cout
and the #include <iostream>
preprocessor directive? Remove the comment before going to the next
step.
d.Comment out the line using namespace std;
Run the program. Again observe the messages concerning
cin
and cout
. What conclusion can you draw about the relationship between cin
,
cout
, the #include <iostream>
preprocessor directive and using namespace
std;
? Remove the comment before going to the next step.
e.Change the first occurrence of the line: length = feet + inches/12.0;
to read length ==
feet + inches/12.0
; (add an extra = character). Run the program. What type of messages do you get? Does
the program still run? Does the program produce correct results? Do you think it is a good idea to ignore warning
messages even if your program still works? Remove the extra = character and make sure the program still runs before
going to the next step.
Write a C++ program that interactively prompts for 3 integers and displays the inputted value to the screen,
the sum of the 3 integers and a good-bye message. Name the source file containing the program yourLastNameLab2Part3.cpp
.
The dialogue should look exactly as below (when the user inputs 8, 7 and 1). The example user input appears in
bold:
Enter a number from 1 to 10: 8
Enter a number from 1 to 10: 7
Enter a number from 1 to 10: 1
//output
You entered 8, 7, and 1
For a total of 16
Bye for now.
Make sure the variables used to store the input is defined as a type int
, not a double
or float
.
Verify that your program works correctly for inputs in the range 1 through 10.
Before going on, Save your program as yourLastNameLab2Part3b.cpp
. (File -> SaveAs). This makes
a copy of of the file so we can modify the program as outlined below while keeping the original.
Modify your program to print the following results. Make use of the "escape sequences" to format the output as shown below. Note the use of tabs to align columns, new lines as separators and the use of the " double quote character in the output (see page 53 in the book for details of the escape sequences). The dialogue should look exactly as below (when the user inputs 8, 7 and 1). The example user input appears in bold:
Enter a number from 1 to 10: 8
Enter a number from 1 to 10: 7
Enter a number from 1 to 10: 1
//output
#1 #2 #3
8 7 1
For a total of 16
"Good planning saves time" - see you later!!
Write a C++ program that interactively prompts for two floating point numbers and displays the product and the
quotient to the screen. Name the source file containing the program yourLastNameLab2Part4
.cpp
.
The dialogue should look exactly as below (when the user inputs 2.3 and 4.7). The example user input appears in
bold:
Enter first number: 2.3
Enter second number: 4.7
The product of 2.3 and 4.7 is 10.81
and the quotient is 0.49
Bye for now.
Make sure the variables used to store the input is defined as a type float
, not an int
.
Make sure to set the output to 2 decimal places. See the book, page 55, for the "magic formula"
Verify that your program works correctly.
Be sure to follow the check out procedure:
yourLastNameLab2Part1.cpp
yourLastNameLab2Part2.cpp
yourLastNameLab2Part3.cpp
yourLastNameLab2Part3b.cpp
yourLastNameLab2Part4.cpp